coganka_ Let’s talk

SOFTWARE ENGINEER

Can Ogan
Karagün.

Production systems.
Real-time graphics. Games people play.

I build systems, simulations, and games with algorithms at their core. At TechNarts, I modernize telecom platforms handling millions of records.

A LITTLE EXPLORATION001 / TREFOIL
A 3D trefoil knot study. Explore the graphics project below to see my C renderer.
Drag to rotate

An interactive browser study. Explore my C renderer ↗

CURRENTLY Building telecom systems at TechNarts

BASED IN Ankara, Turkey

01 / IN PRODUCTION

Modernizing telecom operations.

Software Engineer · TechNarts
Sep 2025 – Present

STAR Suite, the telecom operations support platform used by Turkcell.

02 / SELECTED WORK

From the inside out.

Systems behind the scenes.
Experiments you can see.

There’s more in the workshop.Visit my YouTube channel ↗

BUILT. SHIPPED. PLAYED.

Out in the world.

Four games published for Xbox and iOS, from first-person shooters to a hyper-casual chicken.

105K+

combined downloads

03 / TOOLKIT

Different problems.
A wider toolkit.

Read my résumé ↗

Languages

Python · Go · C · C++ · C# · JavaScript · SQL · Swift · Rust

Systems & Data

Django · Flask · Node.js · PostgreSQL · Redis · Kafka · RabbitMQ · Docker

Graphics & Games

Unity · SDL2 · OpenCV · PyGame · Rasterization · Physics · Pathfinding

Web & Delivery

REST · gRPC · WebRTC · WebSockets · MongoDB · GraphQL · GitHub Actions